The premiere of the gameplay Need for Speed Payback
Team Ghost Games took part in the presentation Electronic Arts in honor of E3 2017 and brought a small fragment of a single campaign of the upcoming racing simulator Need for Speed Payback, From which once again it became clear that the developers decided to bet on tricks and action.
The mission shown called Highway Heist The task of three main characters – Tyler, Jess and Mac – stealing a sophisticated car with the latest technology during transportation, which can be the key to the destruction of the crime cartel "House".
Game process Need for Speed Payback, I must admit, it looks pretty exciting – no worse than a movie series "Furious", which Ghost Games, apparently inspired by working on the game.
Need for Speed Payback will go on sale on Xbox One, PlayStation 4 and PC (Origin) on November 10, 2017.
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Need for Speed: Payback
The best comments
I do not share the https://allspinswincasino.co.uk/login/ negativity of others, nevertheless, the plot-oriented races are not to say that there is a lot (even not to remember at once), and as for me the developers chose the right direction, I personally have not long been a fan of “classic races”, it is pointless to wrap circles no longer pleasing, but something like “Furious” has already been expressed from above, and I think many as I can return for For the sake of gum for the brain, and those who want to hide circles for a while, there are overputs of various kinds of arcade simulators, for every taste and color.
It looks bad.
Boring, sad, the physics of cars is simply magnificent: from contact, enemy transport is scattered into spare parts, and all this is in the worse Slow-Mo, constant "cinematic" inserts with a change of camera also annoy.
Eh, not soon we will see normal NFS.
"High -quality stubborn chases and races"
I don’t know what they will be: shitty, bad, good or Mayklobe in Payback.
I played Payback? How do I know what and how they will do in this game! You are repulsed? (Feispalm)
Where is at least a word about cinematography?
And I did not prove anything to you.
You did not understand what I wrote last time.
I almost agree. Having passed the NFS 2015 twice (solo and in the coopeous), I clearly realized that although he was the ideological heir to the undergrounds (even a dude from U1 flickers in it), it still did not work out in it, and if the deficiencies were corrected in the next part, it would have been the perfect NFS U3. But the breeds, apparently, decided instead to take a pause and shift to the side.
Now some kind of mixture of Burnout with the NFS underwater is healed. I don’t even know if this.
But still, we must take. Other racing arcades with the plot, I repeat, no.
Well, in general, it will even come down. The picture is pleasant, by the gameplay The Run, and given that it has already come out for a long time, it will be possible to go through once. Apparently, this is the last one at least somehow normally shot a concept and now they will make an NFS in the style of witchcraft from the world of arcade races. I caught myself thinking that while watching the video at certain moments, I reflexively wanted to take a screenshot, although this is just a video. Well, then the setting works.
Of course you need it. Then every accident would look like an accident from a good summer blockbuster, and not like hello from the past. Bernaut series, for example, such destructiveness only to benefit. Therefore, I do not see a single basis that would prevent the addition of such a model of destruction in the NFS, because it would add more entertainment and a drop of realism that is happening on the screen.
Visually looks cool, especially in comparison with the last deir. But physics … physics in the NFS never changes. Cars as they were glued with chewing gum to the highway, so it is still.
Well, most of the "experts" did not like the trailer, but I am normal. Give me a semblance of the plot ala Most Wanted 2005, the normal physics of the car and the Zorotny graphone with a peppy saunct and buy without hesitation.
If it will be like a break between races, then buzz. Such a good halter under The Run and Undercover. The only thing that the mustang video is some kind of very heavy and not very rotary. It looks like an iron, yes. But this will be recognized there.
And a little more enraged by "WAUs with Bit Machines". Okay, the first two TA would be norms, but now five pre -OOOLIGE inserts have negatively affect the Dniece.
It still suits me as much as possible to play a couple of times a year in certain NFS and this is the first MW, Carbon, Prostreet is generally the most beloved, and both shifts, then it went somewhat a stubbornly garbage, it is certainly pleasing to me with the plot, but it is impossible to play BL9, this physics and strengthening, this type of car is ironed, I don’t understand how people are dragging from it, but everyone has their own perception, and this is their perception. I don’t perceive, but still, tell me at least how I will rebuild for this, it was always a fan of the NFS, but now everything that comes out from them, well, I don’t perceive it at all, went through the last Therun and all, just further, he played and hot, and in the new MV, and some kind of rivals like that, something like that, something like that. krch tell me how to get? or how do you eat it? After all, so far they will eat everything, they will not change anything, so you need to adapt somehow … (well, either in the shift and t.d If there are norms of norms, then the PLZ boot)
It can be seen that the physics of The Run. Yes, and the graphone looks like. Therefore, the emphasis on the plot, everything else is a pleasant old one)) I wait, wait, wait ..





